CHAPTER I · 0–20%

The keeper rows ashore.

Scroll slowly. The striped rail at the top is the tide, and the little ship sails with you. Each chapter unlocks only when the tide carries you to it.

CHAPTER II · 20–45%

The storm tests the lamp.

The beam swings, the waves slide. Your scroll position dims or brightens the lamp — push past 40% to steady the light and calm the tower.

CHAPTER III · 45–65%

A garden on the rock.

Even keepers plant things. Tick the seed list to grow the cliff garden; your checklist progress survives a reload, saved in this browser.

Nothing planted yet.
CHAPTER IV · 65–85%

Night arithmetic.

Count the flashes. Press the signal button in rhythm: three short taps rings the bell and logs your accuracy in the margin.

No signals yet.
CHAPTER V · 85–100%

Dawn, and the log is full.

You sailed the whole tale. The finale below stamps your arrival time and reading depth.

Log complete.

You have not yet reached 100%. Keep scrolling.

Interaction: scrolling drives the rail + ship + reveals; buttons jump chapters, plant persistent seeds, and flash signals.