Title: Sakura Drift — Flower Blizzard Garden Creative prompt: A Kyoto pond garden at full cherry bloom where brush-stroke branches shed tumbling petals into rippling water. Wind reads like hanafubuki weather, petals pile into ground drifts, and evening season lights stone lanterns under indigo sky. The visitor's cursor is a spring breeze. Design description: Warm paper background with ink rules, hard offset shadows, and a wide garden canvas flanked by hanami note rails; central control deck holds wind, fall, and ripple sliders with storm, skim, and reset actions over a four-cell explainer. Visual techniques: - Canvas branches with blossom clusters and wind sway - Tumbling petal particles with rotation, sway, and pond landing - Expanding pond ripples with slider-scaled growth and wake trails - Accumulating ground drifts, dusk lantern glow, and sky remapping - Click-to-catch hit detection with harvest counter Interaction model: Wind, fall, and ripple sliders reshape weather live; season tabs swap haiku and sky; clicks catch petals or spawn ripples; storm, skim, and reset buttons trigger blizzards and pond events.