Three fractals, one canvas. Drag to pan, wheel to dive, and let auto-spin tour the Julia set while you watch the iteration budget.
Escape-time with smooth folds. Drag pans, wheel dives to 400x, double-click resets.
The map itself. Start at minus 0.6, dive anywhere that glints.
Fixed seed touring a Lissajous path. Spin toggles the drift.
Triangular distance field under the same folds. Mandalas from lightning.
Keys 1–3 swap fractals, 0 downloads a PNG. Iterations budget the detail.
Angle maps to folds, mirrored into a triangle wave, then mixed into palette time.
Double-click to open. No workers, no libraries — one canvas, one loop.
Rendered, folded and exported in one file. Rulings from the lab bench.
Per-pixel iteration to 220. Smooth coloring hides the bands.
Two to twelve mirrors. Eight turns lightning into mandalas.
Zero-key downloads PNG. No watermark, no account, no fuss.
Coarse preview while dragging; full render on release. Zoom to 400x.
Three neon ramps cycled by palette time. Iteration shades the depth.
Keys 1–3 swap engines. Magenta focus rings on all controls.
Print: the frame becomes wall art. Page 040 · 2026.