Nine tiny toys · every press earns joy points · 027
Squishes when you commit. +2 pts per boing.
A toggle with a travelling knob. +1 per flip.
Click hearts to fill them. +1 per heart.
Hover previews, click commits. +rating pts.
Seven keys, pentatonic-ish. +1 per note.
Hold to charge, release to pop. +3 on pop.
Copies a magic link. +2 on copy.
Shakes then settles. +face value pts.
Confetti pop from pure divs. +5 per party.
Nine toys, one score. Each press pays joy points; the piano pays in triangle waves.
Jelly, switch, hearts. Squash, travel and fill — the grammar of touch.
Stars, piano, ball. Commit, sound and charge — hover previews, release pops.
Copy, dice, party. Clipboard, shake-settle and a 26-piece confetti burst.
Keys 1–9 trigger toys in order. Score resets with one click.
Piano tones are oscillators with exponential decay. No samples cross the wire.
Double-click to open. Points, tones and confetti all run locally.
Boinged, flipped and partied in one file. House rulings of the arcade.
Squash on commit, travel on toggle, fill on hearts.
Seven triangle tones. Decay 0.35 seconds, no samples.
Dice shake eight frames. Party bursts twenty-six divs.
Keys 1–8 play the row. Reset zeroes the joy purse.
Boing pays two, hearts pay face, party pays five. Dice pay pips.
Double-click to open. Points and tones never leave the page.
Print: the grid becomes punch cards. Page 027 · 2026.