Title: Canvas Fireflies — Night Meadow Prompt: Paint a moonlit forest meadow alive with 200 bioluminescent fireflies drifting on layered wind. The scene should feel quiet and breathing, with a lamp-like orbit mode and a skittish storm mode. Let the visitor stir the swarm with their cursor and release light pulses with a click. Design: A dark forest editorial layout with a large rounded canvas stage beside a serif headline, plus a control panel of three sliders and a field-notes row; amber and lime bioluminescence glows against deep moss greens with procedural grass and moon halo. Visual techniques: - Full-viewport canvas particle engine with 3 depth planes and phase-oscillator flashing - Procedural moon, halo, and swaying grass drawn per-frame with wind vector - CSS drift keyframes on ambient glow orbs plus canvas pulse rings - Asymmetric serif hero with amber kicker and lime italic accent - Mixed corner radii and dotted underlines instead of uniform cards Interaction model: Pointer position attracts or repels flies depending on mode, clicks spawn expanding pulse rings that scatter the swarm, three sliders retune wind, glow and synchrony live, mode tabs switch drift/orbit/skittish behaviour, and burst/calm buttons startle or settle all particles.