Title: Morphing Mesh — Living Topography Creative prompt: Grow a living contour map in ember orange and teal that visitors can sculpt with the pointer. Offer dunes, peaks, and crater moods with relief, wind, and grid controls. It should feel earthy, tactile, and survey-like. Design description: A moss-dark page pairs a control card (mode buttons, relief/wind/grid sliders, elevation readout) with a wide live-mesh canvas card; three mood cells mirror the modes, with mismatched rounded corners and drifting header mark. Major visual techniques: - Canvas cell-shaded mesh with per-cell height field and contour ridge lines - Ember-to-teal elevation ramp, survey reticle following the pointer - Drift keyframe on header, asymmetric corner radii Interaction model: Pointer movement surveys elevation live and press-and-drag raises terrain bumps; mode buttons/cells switch height functions; relief/wind/grid sliders reshape amplitude, time, and resolution; still-air button pauses the wind clock.