Title: Neon Cyberpunk — Sector 7 Arcade Creative prompt: Drop into a rain-slick arcade district humming with pink and cyan signage. Build a coin-op HUD with clipped-corner panels, a scrolling synth grid canvas, and a bounty-bot hunting game. It should feel loud, electric, and playfully retro-futuristic. Design description: A scanline overlay covers a near-black violet page; an angled HUD bar, oversized Impact headline with pink fill and cyan outline stroke, marquee ticker, clipped-corner buttons, live grid canvas with meters, and four uneven district panels create a dense arcade wall. Major visual techniques: - Canvas perspective grid with horizon, rain streaks, and glowing bounty bot - Scanline overlay via repeating-linear-gradient plus flicker keyframes - Outlined display type with text-stroke and hard offset shadows - Clipped-corner (polygon) panels and buttons, marque ticker animation Interaction model: District buttons reconfigure the grid (rain density, horizon); power slider changes scroll speed and heat readout; Start Hunt spawns a moving bot on canvas that the player clicks for points with miss penalties tracked in a live score.