TITLE: CABINET 07 — TILT PROMPT: Build 'CABINET 07 — TILT', a playable arcade cabinet in CSS/SVG: side art with pixel motif, a curved-bezel CRT with scanlines and phosphor glow, chasing marquee bulbs, a coin door with a blinking slot. The screen runs an attract-mode loop — pixel title TILT, a high-score table, blocky fireworks demo. Interactions: INSERT COIN (button or C key) drops a credit with a coin-clink synth blip (WebAudio, gesture-gated); with credit, PRESS START launches a tiny playable block-dodger — arrow keys or on-screen joystick, 30-second rounds, score, game over back to attract mode. A cabinet you can actually play. DESCRIPTION: A complete virtual arcade cabinet: glowing TILT marquee with chasing bulbs, rainbow pixel side-art strips, a curved-bezel CRT (scanlines, glare, inner shadow) running a real 320×240 canvas game. Attract mode shows a bouncing pixel logo, drifting starfield, high-score table and blocky fireworks; INSERT COIN animates a coin dropping into the door with a two-tone clink and increments credits; GO starts a 30-second block-dodger — pilot the little ship with arrow keys or the on-screen joystick (whose ball physically tilts), dodge wobbling colored blocks that fall faster as the timer drains, score ticks while alive, game over returns to attract mode with score/best. All sound is a tiny square-wave synth, created only after user gesture, and mutable implicitly by simply not interacting. TECHNIQUES: canvas game loop with attract/ready/play/over state machine, pixel-art rendering at 320×240 upscaled with image-rendering:pixelated, CSS cabinet craft (gradient marquee with chasing bulb animations, gradient side art, coin-door slots with blinking inserts), CSS custom-property joystick ball tilt, WebAudio square-wave coin clink/beep synth with exponential decay, key-driven and touch-driven input paths, visibility-pause, reduced-motion awareness. INTERACTION: Click INSERT COIN (or press C) to add credits with a coin-drop animation; press GO/Enter to start; arrow keys or the four on-screen joystick directions move the ship; ALT button honks. Attract mode plays itself indefinitely until credited.