TITLE: CYBERDECK // NIGHT CITY PROMPT: Create 'CYBERDECK // NIGHT CITY', a fully working cyberpunk terminal. Look: phosphor green-on-black with text-shadow bloom, animated scanlines, barrel vignette, occasional flicker. On load a boot sequence types hardware lines then drops to a prompt. Around it: a canvas waveform, signal-strength bars, and an ICE meter that react constantly. Implement a real mini-CLI: help, scan, decrypt (progress blocks), jack-in (log flood then NEURAL LINK ESTABLISHED), clear; unknown commands get cyberpunk sass back. Block cursor blinks; keyboard-driven with on-screen quick-command chips for touch. DESCRIPTION: A full-screen CRT-styled cyberdeck: phosphor green text with bloom over a vignette, 1px scanlines and a random flicker; a typed boot sequence drops into a real working CLI. The HUD includes a live neural waveform canvas, animated signal bars, a six-cell ICE integrity meter, CPU/MEM/trace readouts that update on their own, and a Night City Standard Time clock. Commands: help, scan (types out a table of five scanned networks with signal strength and security snark), decrypt (animated 25-block progress bar), jack in (log flood, red alert screen pulse, status flips to JACKED, ICE cells fill), clear; unknown commands receive randomized cyberpunk sass; sudo is refused with prejudice. Quick-exec chips run commands for touch users. TECHNIQUES: CSS-only CRT effects (repeating-linear-gradient scanlines, radial vignette, keyframe flicker), typewriter boot sequence with async/await, ANSI-style semantic color classes, canvas oscilloscope waveform with periodic boost events, setInterval-driven ambient telemetry, red-alert inset box-shadow pulse, blinking block cursor, reduced-motion support, visibility-aware rendering. INTERACTION: Type commands at the prompt (Enter to run) or tap the quick-exec chips; scan/decrypt/jack-in produce multi-stage animated output; the terminal stays alive between commands with drifting stats, waveform activity, and occasional ICE-probe alerts after jacking in. Everything is keyboard-first with click-anywhere-to-focus.