Spec Sheet · Tilt LabThree cards, one light source
Cobalt · 01

Tilt Engine

Rotational parallax tracked to your cursor with a damped spring — depth without the headset.

AxisX · Y ±14°
GlareScreen blend
Depth layers3
Flip card
Cobalt#1F2A44 SPEC

Stationary light,
moving eye.

The glare is a single radial highlight whose position is driven by the pointer over the whole stage, blended to screen so surface color shows through at 18–34%.

Spec v1.4 · Publish
Amber · 02

Glare Optics

A virtual light skates across the surface. Pause the cursor and the sheen settles exactly where you look.

BlendScreen 18%
Follow1:1 pointer
Decay400 ms
Flip card
Amber#B87B34 SPEC

Light that
answers your hand.

Every inner layer counter-rotates at its own depth, so chips, titles and rules shift relative to one another — the parallax that makes cards breathe.

Spec v1.2 · Publish
Rose · 03

Depth Parallax

Three stacked planes inside each card, counter-tilted at different rates so the whole sheet folds around the cursor.

Planes3 × 12px
Spring0.045 k
Overshootsoft
Flip card
Rose#7E2E44 SPEC

Three depths,
one gesture.

Click to fold the card over. The reverse face carries the engineering notes — built to be read, not just admired, by people who collect specs.

Spec v1.1 · Publish
hover to tilt · click to flip